While reading gamepolitics.com, I came across the below article, talking about how the Whitehouse is not considering attacking the industry (thankfully) for the Navy Yard Shooting. So I started reading the comments, and came across one commenter who kept on spewing nonsense about violent games over and over again, and after reading his crap again I realized something. He is really not who he appears to be, in fact he is actually an anti-gaming crusader using a fake name. I won’t reveal his probable real identity but gamers who know who he sounds like know how that person behaves.  Here are a few quotes from him:

http://www.politico.com/story/2013/09/congress-video-game-violence-navy-yard-97131.html#ixzz2fZo0xKpg

“Sorry to bust your bubble but your wrong. In Paducah Kentucky, the 14 year old shooter had never fired a gun before his murder spree, except for once the day before. He played violent video games where it showed him how to aim a gun. He shot his victims with such accuracy that the only explanation is the video games taught him how to shoot so well. Look it up for your self. Not all kids that play these games end up killers, but all these killers played these violent games!”

This is one of the biggest BS claims going out there right now. That Micheal Carneal learned how to aim just from Playing Doom. There are tons of problems with this. First of all, doom at the time lacked vertical aiming. A random number generator determined how high your bullet went. You have no control over how high you shoot at all. Explain how carneal hit 3 of his targets in the head then? He couldn’t have. He fired 8 individual shots with semiautomatic pistols that don’t fire multiple rounds when you hold the trigger down, and hit 8 kids in the head or chest. Doom trains you to hold down the mouse button down, your gun in the game will fire multiple times. All of the guns do. Unlike anything but full auto guns in real life. After killing all the enemies in the current room you let go and rinse and repeat in the next room, etc. If Carneal trained on Doom, he would fire one round while holding down the real guns trigger and no more shots would fire, and would not be able to hit all 8 targets at all.

Another thing is that this poster claims is that lots of mass shooters played violent games. Only 4 have. Harris/Klebold, The Norway Killer, and the Navy Yard shooter. 1 News paper tried to claim Cho (V-Tech Killer) played Half-life (meaning counterstrike I think), but the neighbors of Cho said they never saw him obsess over “violent” games. Adam lanza was quoted by some plumber in a Tabloid to have played call of duty because “people who play call of duty know about realistic models of tanks and weapons from ww1-ww2” because of the posters showing Weapons and Tanks From WW1-WW2. No other proof given. To me that’s proof he Did NOT played COD. James Holmes played Some RPG’s (oblivion, etc), all Sword fighting games, combat wise. He killed people, with a gun. That doesn’t work.  The norway shooter said he used COD to train for the massacre. That’s it.  One other shooter said he played “Guitar Hero”. Is that the morons definition of a “violent game” now? I guess it’s because of the Heavy Metal and it’s fake Satanic cult who molests kids who happen to be part of every Metal band and metal Fan worldwide… Go Figure.

“Look up the work by Col Dave Grossman. He trains our military on how to kill people. He knows what he is talking about.

“Grossman argues that the techniques used by armies to train soldiers to kill are mirrored in certain types of video games. The conclusion he draws is that playing violent video games, particularly light gun shooters of the first-person shooter-variety
(where the player holds a weapon-like game controller), train children
in the use of weapons and, more importantly, harden them emotionally to
the task of murder by simulating the killing of hundreds or thousands of
opponents in a single typical video game. Grossman uses blunt language
that draws the ire of gamers—during the heights of video game controversy,
he was interviewed on the content of his books, and repeatedly used the
term “murder simulator” to describe first-person shooter games.”
As for your assertion that this has been tested… nice try. You are wrong!”

Col Grossman was a shrink from the Military. He had NOTHING to do with training people to kill. Boot Camp does. The whole idea that violent games are used to break down the inhibition to kill is debunked by this blog, not written by some “gamer druggie”, but a person who actually served in the military.  I quote his lengthy debunking below:

“Let me give you some background. I am coming out of a four-year stint in the United States Marine Corps. I spent six months in Afghanistan and two months in Iraq (crossing the Line of Departure a mere 72 hours after the word was given by the President).

While not in a combat unit, every Marine’s primary job is basic rifleman. We are all considered trained enough to put steel on target when the lawful order is given.

Video games are poor training tools. For anything, really. I think the last games I learned from were Sticky Bear Math and Number Munchers.

I’m not aware of any military unit that uses video games to break down the inhibition to kill.

In fact, this breakdown really only occurs in one place: Boot camp.

Boot camp doesn’t even specifically concentrate on the inhibition to kill. Rather, they follow the CIA training manual for brainwashing almost point by point, in order to instill in recruits ‘instant and willing obedience to lawful orders’ – that is what they do. The assumption, of course, is that these orders may be to kill; But they could be to drag a wounded child to safety, or set up a bunker in 100 degree weather, or pull night watch after being up for a 36-hour convoy.

The inhibition to kill can only be broken down by, wait for it . . . killing.

When we were parked on the outskirts of Fallujah and watched as night fell and the Iraqis came out onto the streets, even though our orders were much more liberal than the current Rules of Engagement, there was still hesitation. And this after our convoy had turned around after taking fire at the front.

When we got ambushed, it was actually unfortunate that my extensive game-playing hadn’t prepared me at all for the sheer confusion, excitement, fear and horror of those moments.

If you think America’s Army is anything but a half-decent game and a lame recruitment tool, you’ve never run an obstacle course, or been ‘quarterdecked’ by a DI.

If you think Halo can help you learn how to shoot, you’ve never tried to get ten in the black from 500 yards with the piece-of-shit M16A2, with your elbows getting ground by sand trapped in your cammies and the sun causing sweat on your forehead which drips into your eyes.”

One more quote by the anti-gaming activist pretending to be a politico.com poster with a fake name:

“Trust me I hunt, competitive target shoot and have a concealed pistol permit my self. Just look at my profile pic. It’s of the late great Col. Carlos Hathcock. I also play these same video games. I never blamed guns as the problem and never said all people that play these games are going to be killers. What I am saying is when you add these games without parental supervision, mentally unstable kids, etc… your going to get a few killers in the outcome.”

The fact that the same anti-gaming activist has called gamers “Junior” like this guy (read the comments he has said), and has berated gamers in emails, just like this person proves they are the same person. They are virtually Identical. There is no way this guy plays violent games. If he did, he would know the BS he spreads is NOT TRUE…

I have suspected for years that anti-gaming activists have been spreading nonsense like the Hack Psychologists claims under fake names, after I read several posts by odd people quoting his claim. Now I know the truth…. It IS happening. It’s quite disturbing. Why the hell groups like this allow people like this do do this kind of crap is beyond me.

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